11/9/2022 0 Comments Battle realms cheat faster peasant![]() ![]() Special features of various units that are omnipresent or triggerable. As of now, it cuts the base damage (that is not magical) of a unit by 50% and usually deals very little damage on its own.ĭamage types or certain effects of Units' BGs. However, it's unclear how exactly Poison works. Poison is a unique and rare type that bypasses all weaknesses and resistances. Īnd if the same unit is hit by a positive effect- " takes 50% less damage from all attack types", this means the unit will take 13% damage from cutting attacks (hardcore resistance). This system in-game is based around multipliers.įor example, a unit that has cutting damage value at 25% (strong resistance) is also hit by a negative effect - " takes 50% more damage from all attack types", this means the unit will take 37,5% damage from cutting attacks (moderate (weaker) resistance). There are exceptions in values for certain units. Neutral values are grey, 75% is considered neutral as it can't really be called a resistance in the game. Weaknesses are marked with yellow color where as Resistances are light blue (moderate) and red (strong). Higher values mean weaknesses where as lower values mean resistances.Ī damage value of 50% means the unit will take half incoming damage from an attack because it lowers the default multiplier from 1 (100%) to 0,5 (50%).Ī value of 200% means the unit will take double damage because it increases the default multiplier from 1 (100%) to 2 (200%). #BATTLE REALMS CHEAT FASTER PEASANT FULL#Think of every unit taking standard full damage (100%) from every attack type. They can also be found in single player.Battle Realms has 6 types of damage. (L): These Uniques can only be found by B.net Realm Ladder characters. Eld: +75% Enhanced damage = 175% Damage.Weapon: 32% Chance of Hit Freezing Target for 3 seconds Weapon: +30% Better Chance of Finding Magical ItemsĪrmor/Helm/Shield: +25% Better Chance of Finding Magical ItemsĪrmor/Helm/Shield: +5 to Max Resist PoisonĪrmor/Helm/Shield: +5 to Max. Weapon: +75% Damage to Demons, +100 AR against DemonsĪrmor/Helm/Shield: Reduce Magic Damage by 7 Weapon: 25% Chance that Hit Causes Monster to FleeĪrmor/Helm/Shield: +50% Extra Gold from Monsters ![]() Weapon: +3-14 Cold Damage (Cold Length 3 seconds)Īrmor/Helm/Shield: Attacker takes 14 damage MissileĪrmor/Helm/Shield: 15% Damage Taken Goes to Mana Undead *Īrmor/Helm/Shield: +30 Defense vs. In non-ladder, only upgrading with chipped and three stones works, higher than that you must find.Īrmor/Helm/Shield: +1 Light Radius, +15 Defense.Runewords almost always have a Clvl equal to that of the highest level rune in that Runeword. ![]() Only the Hel (r15) Rune does not have a Clvl.
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